Palworld Server Settings Reference

Published 9 June 2026 · By Host Havoc Technical Support Team

This page lists the parameters in PalWorldSettings.ini for your Palworld server, based on Pocketpair's official configuration docs for version 1.0.4. To apply changes, see edit server settings. Every parameter below is editable on Host Havoc's Palworld server hosting plans through the panel's config editor.

Before you start: Stop your server before editing the configuration file. Restart after saving for changes to take effect.

Note: These settings may be changed or removed by the developers at any time. Some parameters may be placeholders for future updates.

New in 1.0

Version 1.0 added these keys:

  • Voice chat: bEnableVoiceChat, VoiceChatMaxVolumeDistance, VoiceChatZeroVolumeDistance
  • Balance: FishingDifficultyRate, MonsterFarmActionSpeedRate
  • Bases and building: bAllowEnemyCampSpawnNearBaseCamp, bEnableBuildingPlayerUIdDisplay, PhysicsActiveDropItemMaxNum

Keys from earlier updates that matter on a 1.0 server are also in the tables below, including CrossplayPlatforms (replaces AllowConnectPlatform), RESTAPIEnabled and RESTAPIPort, the Hardcore and PvP drop keys, bAllowClientMod and DenyTechnologyList.

Note: Keys marked Legacy are not in Pocketpair's 1.0.4 docs and may have no effect on a 1.0 server.

General difficulty

ParameterDescription
DifficultyLegacy, may have no effect. Adjusts the overall difficulty of the game.
DeathPenaltyDefines the penalty upon player death: None (no drops), Item (drops all items except equipment), ItemAndEquipment (drops all items), All (drops all items and all Pals in the party).
bHardcoreEnables Hardcore mode. Players cannot respawn after death.
bCharacterRecreateInHardcoreAllows players to recreate their character after dying in Hardcore mode.
bPalLostPals are permanently lost on death.
BlockRespawnTimeCooldown before a player can respawn after death, in seconds.
RespawnPenaltyDurationThresholdSurvival-time threshold, in seconds, for applying the RespawnPenaltyTimeScale multiplier on a subsequent death.
RespawnPenaltyTimeScaleMultiplier applied to the respawn cooldown.

Time and rates

ParameterDescription
DayTimeSpeedRateModifies the speed of in-game time during the day.
NightTimeSpeedRateModifies the speed of in-game time during the night.
ExpRateChanges the experience gain rate for players and creatures.
WorkSpeedRateLegacy, may have no effect. Adjusts the overall work speed in the game.
ItemWeightRateMultiplier for item weight.
EquipmentDurabilityDamageRateMultiplier for equipment durability loss.
ItemCorruptionMultiplierMultiplier for how fast items spoil.
MonsterFarmActionSpeedRateMultiplier for item production speed at the Ranch.
FishingDifficultyRateFishing difficulty, from 0.1 to 1.0.
SupplyDropSpanInterval between meteorite and supply drops, in minutes.

Pal settings

ParameterDescription
PalCaptureRateAdjusts the rate at which Pal creatures can be captured.
PalSpawnNumRateAdjusts the rate at which Pal creatures spawn.
PalDamageRateAttackFine-tunes Pal creature damage dealt.
PalDamageRateDefenseFine-tunes Pal creature damage received.
PalStomachDecreaceRateAdjusts the rate at which Pal creature stomach decreases.
PalStaminaDecreaceRateAdjusts the rate at which Pal creature stamina decreases.
PalAutoHPRegeneRateAdjusts the rate of automatic Pal creature health regeneration.
PalAutoHpRegeneRateInSleepAdjusts automatic Pal creature health regeneration during sleep.
PalEggDefaultHatchingTimeSets the default hatching time for Pal eggs.
RandomizerTypePal spawn randomization mode: None (off), Region (per region) or All (fully random).
RandomizerSeedSeed used when Pal spawn randomization is enabled.
bIsRandomizerPalLevelRandomIf True, wild Pal levels are fully random. If False, levels stay within each area's normal range.

Player settings

ParameterDescription
PlayerDamageRateAttackFine-tunes player damage dealt.
PlayerDamageRateDefenseFine-tunes player damage received.
PlayerStomachDecreaceRateAdjusts the rate at which the player's stomach decreases.
PlayerStaminaDecreaceRateAdjusts the rate at which the player's stamina decreases.
PlayerAutoHPRegeneRateAdjusts the rate of automatic player health regeneration.
PlayerAutoHpRegeneRateInSleepAdjusts automatic player health regeneration during sleep.
bAllowEnhanceStat_AttackAllows players to spend stat points on Attack.
bAllowEnhanceStat_HealthAllows players to spend stat points on HP.
bAllowEnhanceStat_StaminaAllows players to spend stat points on Stamina.
bAllowEnhanceStat_WeightAllows players to spend stat points on Carry Weight.
bAllowEnhanceStat_WorkSpeedAllows players to spend stat points on Work Speed.

Note: Decreace in PalStomachDecreaceRate, PalStaminaDecreaceRate, PlayerStomachDecreaceRate and PlayerStaminaDecreaceRate is the game's own spelling. Type it exactly as shown, or the setting has no effect.

Building and items

ParameterDescription
BuildObjectDamageRateAdjusts the rate at which built objects take damage.
BuildObjectDeteriorationDamageRateAdjusts the rate at which built objects deteriorate.
CollectionDropRateAdjusts the drop rate of collected items.
CollectionObjectHpRateAdjusts the health of collected objects.
CollectionObjectRespawnSpeedRateAdjusts the respawn speed of collected objects.
EnemyDropItemRateAdjusts the drop rate of items from defeated enemies.
DropItemMaxNumLegacy, may have no effect. Sets the maximum number of dropped items in the game.
DropItemMaxNum_UNKOLegacy, may have no effect. Sets the maximum number of dropped UNKO items.
DropItemAliveMaxHoursLegacy, may have no effect. Sets the maximum time items remain alive after being dropped.
DenyTechnologyListDisables specific technologies by Technology ID, for example DenyTechnologyList=("PALBOX","RepairBench").
MaxBuildingLimitNumMaximum number of structures per player (0 = unlimited).
bBuildAreaLimitPrevents building near structures such as fast travel points.
bEnableBuildingPlayerUIdDisplayShows the creator's player ID on structures.
PhysicsActiveDropItemMaxNumMaximum number of dropped items that use physics.
ItemContainerForceMarkDirtyIntervalHow often, in seconds, a container is force re-synced while its UI is open.
bAllowGlobalPalboxExportAllows saving Pals to the Global Palbox.
bAllowGlobalPalboxImportAllows loading Pals from the Global Palbox.

Base camps

ParameterDescription
BaseCampMaxNumSets the maximum number of base camps that can be built.
BaseCampWorkerMaxNumSets the maximum number of workers in a base camp.
BaseCampMaxNumInGuildMaximum number of bases per guild. Default 4, maximum 10. Higher values increase server load.
bAllowEnemyCampSpawnNearBaseCampAllows enemy camps to spawn near player bases.
bInvisibleOtherGuildBaseCampAreaFXControls whether other guilds' base area boundaries are shown.

Multiplayer and guilds

ParameterDescription
bIsMultiplayLegacy, may have no effect. Enables or disables multiplayer mode.
bIsPvPEnables or disables PvP mode.
bEnablePlayerToPlayerDamageLegacy, may have no effect. Enables or disables player-to-player damage.
bEnableFriendlyFireLegacy, may have no effect. Enables or disables friendly fire.
bEnableInvaderEnemyEnables or disables invader enemies.
bCanPickupOtherGuildDeathPenaltyDropLegacy, may have no effect. Enables or disables pickup of death penalty drops from other guilds.
bEnableNonLoginPenaltyLegacy, may have no effect. Enables or disables non-login penalties.
bEnableFastTravelEnables or disables fast travel.
bIsStartLocationSelectByMapEnables or disables starting location selection on the map.
bExistPlayerAfterLogoutEnables or disables player persistence after logout.
bEnableDefenseOtherGuildPlayerLegacy, may have no effect. Enables or disables defense of other guild players.
bAutoResetGuildNoOnlinePlayersAutomatically resets guilds with no online players.
AutoResetGuildTimeNoOnlinePlayersSets the time after which guilds with no online players are reset.
GuildPlayerMaxNumSets the maximum number of players in a guild.
CoopPlayerMaxNumLegacy, may have no effect. Sets the maximum number of cooperative players in a session.
ServerPlayerMaxNumSets the maximum number of players allowed on the server.
GuildRejoinCooldownMinutesCooldown before a player can rejoin a guild, in minutes.
bEnableFastTravelOnlyBaseCampRestricts fast travel to travel between bases.
bShowPlayerListShows the player list in the ESC menu.
bIsShowJoinLeftMessageShows in-game messages when players join or leave.
ChatPostLimitPerMinuteMaximum number of chat messages allowed per minute.
bEnableVoiceChatEnables in-game voice chat.
VoiceChatMaxVolumeDistanceDistance within which voice chat plays at full volume.
VoiceChatZeroVolumeDistanceDistance at which voice chat volume drops to zero.
bAdditionalDropItemWhenPlayerKillingInPvPModeWith PvP enabled, a player drops a special item when killed.
AdditionalDropItemWhenPlayerKillingInPvPModeItem ID of the special PvP drop.
AdditionalDropItemNumWhenPlayerKillingInPvPModeQuantity of the special PvP drop.
bDisplayPvPItemNumOnWorldMap_BaseCampShows the number of PvP-exclusive items in each base on the map.
bDisplayPvPItemNumOnWorldMap_PlayerShows player locations and their number of PvP-exclusive items on the map.

Aim assist

ParameterDescription
bEnableAimAssistPadLegacy, may have no effect. Enables or disables aim assist for controllers.
bEnableAimAssistKeyboardLegacy, may have no effect. Enables or disables aim assist for keyboards.

Other

ParameterDescription
bActiveUNKOLegacy, may have no effect. Activates or deactivates UNKO.
bIsUseBackupSaveDataEnables automatic world backups. Increases disk load.
LogFormatTypeServer log format: Text or Json.
ServerReplicatePawnCullDistanceDistance from players within which Pals are synced, in cm (5000 to 15000).

Server identity and connection

ParameterDescription
ServerNameSets the name of the server.
ServerDescriptionSets a description for the server.
AdminPasswordSets the password for server administration.
ServerPasswordSets the password required to join the server.
PublicPortSets the public port for the server.
PublicIPSets the public IP address for the server.
RegionLegacy, may have no effect. Sets the region for the server.
bUseAuthLegacy, may have no effect. Enables or disables server authentication.
BanListURLLegacy, may have no effect. Sets the URL for the server's ban list.
RCONEnabledEnables or disables RCON for server administration. Pocketpair has deprecated RCON and recommends the REST API.
RCONPortSets the port for RCON communication.
CrossplayPlatformsPlatforms allowed to connect. Default (Steam,Xbox,PS5,Mac). Replaces AllowConnectPlatform.
AllowConnectPlatformNot available in 1.0. Use CrossplayPlatforms instead.
bAllowClientModAllows players with client mods enabled to join.
RESTAPIEnabledEnables the REST API for server administration.
RESTAPIPortListening port for the REST API (default 8212). It is not meant to be exposed to the internet.