Now running the Vintage Story 1.22+ update with fishing, metalworking, mechanisms, and waterwheels. Full mod support via ModDB. Servers are PC only.
We host all of our Vintage Story servers on our modified TCAdmin v2 platform. This proven, powerful control suite offers the best in server management capability.

Vintage Story is a deep voxel survival sandbox where you settle a procedurally-generated world, work your way through early-tech metallurgy, farming, and fishing, and survive hostile seasons across what can be hundreds of in-game years. The 1.22 update added a comprehensive fishing system with 20 species, a forge rework with full metalworking, mechanisms and waterwheels, grindstones and blade sharpening, and an overhauled shelf-storage system.
Why host with Host Havoc?
Our Vintage Story servers run the latest 1.22+ stable build and update as new patches ship. The control panel switches between stable, pre-release, and release candidate channels with one click, and lets you pin to a specific stable version when you need it. Full mod support via mods.vintagestory.at (ModDB) covers everything from content packs to total conversions, and automatic backups mean you can test new builds without risking your save.
Every plan includes DDoS protection, instant setup, 24/7 expert support with an average response time of under 10 minutes, and a 72-hour money-back guarantee.
serverconfig.json by hand.Automated backups, DDoS protection, and 24/7 support included.
Vintage Story's dedicated server is a .NET application from Anego Studios. It is not on Steam, so you download the server package from your Vintage Story account, and it needs a Windows or Linux box that stays on 24/7. It is light on resources, so a couple of CPU cores and a few GB of RAM cover most worlds. No GPU needed.
VintagestoryServer on Windows) and extract it.VintagestoryServer --dataPath /srv/vintagestory/data
serverconfig.json. It is created on first launch in your VintagestoryData folder. Set ServerName, Port (default 42420), MaxClients, Password, and the world settings.42420 (TCP and UDP) on your router and firewall, or try /serverconfig upnp 1 in the console.Mods folder by hand.After that it is on you: updating on every release, scheduling world backups, restarting after crashes, and absorbing DDoS yourself.