[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"TrustPilot_Stats:*:":3,"TrustPilot_Reviews:*:limit=1&sort[]=-review_time":8,"Currencies:*:":18,"Header_Content:*,translations.*::en":42,"Footer_Popular_Games:*:":50,"blog_articles:*,category.*,translations.*:filter[article_path][_eq]=minecraft-statistics:en":79,"blog_articles:article_path,title,title_short,image_outer,date_created,category.name:filter[category][_eq]=1&filter[article_path][_neq]=minecraft-statistics&filter[status][_eq]=published&limit=3&sort=-date_created":105,"mdc-rwc6ht-key":126},{"data":4},{"id":5,"reviewcount":6,"trustscore":7},1,1544,"4.7",{"data":9},[10],{"display":11,"review_id":12,"review_stars":13,"review_text":14,"review_time":15,"review_title":16,"review_tp_id":12,"reviewer":17},false,"6a10aae75ac38557c9304183",5,"Amazing and lightning fast Technical support makes Host Havoc a must have for hosting my VIntage Story server!","2026-05-22T21:13:43Z","Amazing and lightning fast Technical…","Mike Mansell",{"data":19},[20,25,31,37],{"code":21,"id":5,"rate":22,"suffix":23,"symbol":24,"title":23},"usd","1.00000","USD","$",{"code":26,"id":27,"rate":28,"suffix":29,"symbol":30,"title":29},"eur",2,"0.86155","EUR","€",{"code":32,"id":33,"rate":34,"suffix":35,"symbol":36,"title":35},"gbp",3,"0.73464","GBP","£",{"code":38,"id":39,"rate":40,"suffix":41,"symbol":24,"title":41},"cad",4,"1.37116","CAD",{"data":43},{"id":5,"sale_active":44,"sale_html":45,"sale_icon":46,"sale_icon_2x":47,"_translatedFields":48},true,"Save 10% off new services for life by using code \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan> at checkout!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",[49],"sale_html",{"data":51},[52,55,58,61,64,67,72,76],{"Game":53,"Game_Link":54,"id":5,"sort":5},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":56,"Game_Link":57,"id":39,"sort":27},"Minecraft","\u002Fminecraft",{"Game":59,"Game_Link":60,"id":33,"sort":33},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":62,"Game_Link":63,"id":13,"sort":39},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":65,"Game_Link":66,"id":27,"sort":13},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":68,"Game_Link":69,"id":70,"sort":71},"Arma Reforger","\u002Fgame-servers\u002Farma-reforger",7,6,{"Game":73,"Game_Link":74,"id":75,"sort":70},"DayZ","\u002Fgame-servers\u002Fdayz",8,{"Game":77,"Game_Link":78,"id":71,"sort":75},"Rust","\u002Fgame-servers\u002Frust",{"data":80},[81],{"article_path":82,"author_name":83,"date_created":84,"date_updated":85,"description":86,"id":87,"image_inner":88,"image_outer":89,"sort":90,"status":91,"tag":5,"title":92,"title_short":92,"category":93,"content_md":99,"_translatedFields":100},"minecraft-statistics","Lou P.","2025-09-04T10:24:40.000Z","2026-05-18T12:00:00.000Z","Minecraft is the world's best-selling video game with 350M+ copies sold, 212M monthly active players in 2026, and over $4.2B in lifetime sales revenue. Explore the latest 2026 Minecraft statistics on sales, the Minecraft Movie effect, players, demographics, and regional bases.",85,"870cc63c-430e-4a6b-9421-fde4b6465678","26348693-9ab9-4d36-b620-2826efbd608c",null,"published","Minecraft User and Revenue Statistics (Updated 2026)",{"cta_image":94,"cta_link":57,"cta_link_text":95,"cta_text":96,"cta_title":97,"id":5,"name":98,"status":91},"fd79f178-2c9d-4336-8c82-2135ba25ab3d","Create a Minecraft Server","Get crafting in minutes with our high-performance hosting!","Looking for a Minecraft server?","minecraft","**Report highlights**. By April 2025, _Minecraft_ had sold over **350 million copies worldwide**, cementing its place as the best-selling video game of all time. Following the April 2025 release of _A Minecraft Movie_, monthly active players surged to an all-time high — and the franchise hasn't looked back.\n\n-   _Minecraft_ peaked at **222.5 million monthly active players** in June 2025, with current MAU around 212 million in 2026.\n-   _A Minecraft Movie_ grossed **$961.2 million** at the global box office in 2025 — the third highest-grossing video game film ever — and triggered a 35% jump in mobile and console sales in the weeks following its release.\n-   The game has generated an estimated **$4.2 billion in direct sales revenue**, with broader lifetime earnings (including mobile, merchandise, and licensing) estimated at $10–12 billion.\n-   _Minecraft_'s mobile app earned **$98.02 million globally in 2024**, and accelerated in 2025 with $42.3 million in Q1 alone (up 34% year-over-year) thanks to the movie effect.\n-   Daily mobile revenue hit a three-year high of **$969,000 on April 12, 2025**, days after the movie's theatrical release.\n-   _Minecraft China Edition_ crossed **800 million registered users** in April 2025, by far the largest active user base in a single market.\n-   The United States still leads the global player base with **21.21%** of all _Minecraft_ players — roughly 45 million monthly active users.\n-   Brazil (6.17%), Russia (5.59%), the UK (5.06%), and Germany (4.60%) round out the top five countries by player share.\n-   There are an estimated **2.6 million+ active community-run _Minecraft_ servers** globally, with the US hosting roughly 4,445 public\u002Flisted servers — more than any other country.\n-   The average _Minecraft_ player is **24 years old**, with a gender split of roughly 54% male, 32% female, and 14% non-binary or unspecified.\n\n## _Minecraft_ sales: How much money has Minecraft made?\n\n_Minecraft_ has sold over **350 million copies worldwide** since its 2011 debut — confirmed by Mojang in April 2025 — making it the best-selling video game of all time. Direct game-sales revenue is estimated at $4.2 billion, with the broader franchise (mobile IAP, merchandise, licensing, and the 2025 film) pushing total lifetime earnings into the $10–12 billion range.\n\n![Chart showing the top ten best-selling video games fo the 21st century.](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fbbc788c0-74f6-4254-9a71-078985343852.png?width=457&height=512)\n\n-   _Minecraft_ has outsold every other single-platform release in history: _Grand Theft Auto V_ sat at **225 million units** as of December 2025, and _Wii Sports_ remains at 82.9 million. (Tetris's 520 million figure is an aggregate across dozens of platform versions.)\n-   _A Minecraft Movie_ grossed $424.1 million in North America and $537.1 million internationally — **$961.2 million worldwide** — finishing as the fifth highest-grossing film of 2025.\n-   In the weeks following the movie's April 2025 release, mobile in-app-purchase revenue and console units both surged **35%**, according to Sensor Tower.\n-   Daily mobile IAP revenue hit a three-year high of **$969,000 on April 12, 2025**, and console active users climbed 41%.\n-   _Minecraft_'s mobile app has now generated **more than $1 billion in lifetime player spending**.\n-   On consoles, _Minecraft_ remains one of the most downloaded titles year after year — most-downloaded PS4 game in the US, Canada, and the EU in 2022, with strong PS5 and Xbox Series numbers continuing through 2025.\n\n## How much money does _Minecraft_ make per year?\n\n_Minecraft_'s mobile app revenue stayed strong through 2024 and accelerated sharply in 2025 thanks to the movie release. Console and PC sales saw a similar bump.\n\n-   In 2024, _Minecraft_'s mobile app generated **$98.02 million globally** from in-app purchases — up 17.32% from 2023's $83.55 million.\n-   In Q1 2025 alone, mobile IAP revenue hit **$42.3 million**, a 34% year-over-year jump driven by movie-related interest.\n-   First-half 2025 mobile revenue reached **$69.37 million** as the post-movie surge sustained through mid-year.\n-   _Minecraft_'s strongest mobile year remains **2021 at $157.78 million**, when pandemic gaming peaked. 2025 is on track to rival or exceed it.\n-   In 2024, the franchise's mobile app revenue averaged around $8.3 million per month, with **December 2024 hitting $8.79 million** — the year's highest single month.\n-   In 2020, mobile revenue was $139.87 million, and in 2018 _Minecraft_'s total worldwide revenue hit a then-record **$500 million**.\n-   From 2015 to 2019, _Minecraft_'s annual mobile revenue climbed steadily from $89.27 million to $112.58 million.\n-   2016 remains the only year that mobile earnings dipped year-over-year (to $75.87 million, from $89.27 million in 2015).\n-   _Minecraft_'s mobile version has now reached an estimated **$1 billion in lifetime mobile revenue**.\n\n## How many people play _Minecraft_ worldwide?\n\n_Minecraft_'s player base hit a new all-time high in 2025, with monthly active players peaking at **222.5 million in June 2025** — driven by movie hype and the staggered rollout of the _Tricky Trials_ and 2026's _Tiny Takeover_ updates. Current MAU sits around 212 million as of early 2026.\n\n![Chart depicting the active-player growth of Minecraft from 2016-2024](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fe16bc492-c3c6-4d74-844b-5825b24510fb.png?width=512&height=354)\n\n-   In 2024, _Minecraft_ averaged **204.33 million monthly active players** — already a record before the 2025 movie spike.\n-   In 2023, the game averaged 172 million MAU; in 2022, 170 million.\n-   In August 2021, _Minecraft_ had 144 million active users. In March 2021, 140 million. In June 2016, that figure was just 40 million — meaning _Minecraft_ has roughly **5× its 2016 player base**.\n-   In January 2018, _Minecraft_ had 74 million players worldwide; by 2019 that average had climbed to 91 million, and 2020 was the first year the game crossed the **100 million MAU** threshold.\n-   Total concurrent players sit between **600,000 and 1.1 million** at any given time across all platforms.\n\n### Number of _Minecraft_ Players in the United States\n\nThe United States accounts for **21.21%** of _Minecraft_'s global player base — by far the single largest country market outside of China.\n\n**![Pie chart showing the top 5 countries for active Minecraft players.](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F0c160f1c-739b-427d-8176-59ef31a53f3c.png?width=512&height=354)**\n\n-   With 212 million current monthly active players globally, the 21.21% US share works out to roughly **45 million American players each month** — the largest single-country player base in the world.\n-   Brand recognition for _Minecraft_ in the US remains exceptionally strong: roughly **80% of US gamers** recognize the franchise, and 41% of Gen Z gamers report playing _Minecraft_ in the past two years.\n-   Around **27% of US gamers** played _Minecraft_ at least once in the 2023–2025 window.\n-   The US hosts more _Minecraft_ servers than any other country — roughly **4,445 public\u002Flisted servers** as of 2026, which is about 73% of all hosted servers worldwide.\n-   Including private and friends-list servers (Realms, dedicated instances, hosted private servers), there are an estimated **2.6 million+ active _Minecraft_ servers worldwide** — a category the US dominates.\n\n### Number of _Minecraft_ Players in the United Kingdom\n\n_Minecraft_ has 212 million monthly active players globally, and the United Kingdom accounts for 5.06% of them.\n\n![Bar graph showing Minecraft's standing among the top ten most popular games in the UK.](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F5299f5e9-8de8-4bb0-af4e-6e6ccb3ff14d.png?width=457&height=512)\n\n-   At 5.06% of 212 million global MAU, the UK has roughly **10.7 million monthly active _Minecraft_ players**.\n-   In 2024, _Minecraft_ sold **153,464 physical copies** in the UK — strong for a 13-year-old release, though it trails newer titles like _EA Sports FC 25_, _Call of Duty: Black Ops 6_, and _Hogwarts Legacy_ in the year's physical sales charts.\n-   _Minecraft_ remains overwhelmingly popular with British children: **83% of UK kids aged 12 to 15** play online games like _Minecraft_.\n-   The UK hosts an estimated **500 to 1,200 public _Minecraft_ servers**, making it the second-largest server-hosting country in Europe and one of the top five globally.\n-   A new Minecraft World themed land at Chessington World of Adventures Resort is scheduled to open in **2027**, announced at Minecraft Live 2026.\n\n### Number of _Minecraft_ Players in Germany\n\nGermany accounts for 4.6% of the global player base — one of _Minecraft_'s most important European markets.\n\n-   Out of 212 million global MAU, 4.6% translates to roughly **9.75 million monthly active players** in Germany.\n-   Germany hosts an estimated **~625 _Minecraft_ servers** — third in Europe behind the UK and ahead of France.\n-   _Minecraft_ remains the most played game among German children: roughly **60% of German kids play video games weekly**, with _Minecraft_ leading the pack.\n\n### Number of _Minecraft_ Players in China\n\n_Minecraft_ entered mainland China in 2016 through a partnership between Microsoft, Mojang, and NetEase, who operates _Minecraft China Edition_ — a localized free-to-play version of the Bedrock client. The growth curve has been unlike anything else in gaming.\n\n-   As of April 2025, _Minecraft China Edition_ had crossed **800 million registered users** — a 100-million-user gain since the September 2023 milestone of 700 million.\n-   The game launched in China in 2016 under the Microsoft \u002F Mojang \u002F NetEase partnership.\n-   By October 2017, _Minecraft_ China had already attracted 14 million Android users, an early sign of the growth to come.\n-   January 2018: 60 million users. May 2018: 100 million. October 2018: 150 million.\n-   November 2020: 400 million. May 2022: 500 million. October 2022: 600 million.\n-   September 2023: 700 million. April 2025: **800 million** — and still climbing.\n\n## Growth of _Minecraft_\n\n_Minecraft_'s growth curve has been remarkably consistent. The game crossed 350 million copies sold in April 2025, up from 300 million in late 2023.\n\n-   Annual unit-sales growth has averaged roughly **15% per year** since 2016, when _Minecraft_ had sold just 100 million copies.\n-   By May 2020, that number had doubled to 200 million. By April 2021, 238 million.\n-   October 2023 marked the 300 million milestone; April 2025 brought **350 million**.\n-   Monthly active players grew from 40 million in 2016 to 222.5 million in June 2025 — a **5.5× increase** in nine years.\n-   _A Minecraft Movie_ in April 2025 added an unprecedented short-term surge: console units +35%, mobile IAP +35%, and console DAU +41% (Sensor Tower).\n-   2026's free game updates — _Tiny Takeover_ (March 2026) and the upcoming _Chaos Cubed_ drop (mid-2026) — have kept retention strong, and _Minecraft Dungeons II_ is scheduled to launch in **Fall 2026**.\n\n![Bar graph showing Minecraft unit sales growth from 2016 to 2024.](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F116dc20a-af2f-4e13-be60-4a73b9d503ea.png?width=512&height=429)\n\n## Demographics of _Minecraft_ Players\n\n_Minecraft_'s player base spans virtually every age group — one of the secrets to its longevity. As the original players have aged, the community has aged with them.\n\n![Pie chart showing the age breakdown of Minecraft players.](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fd3d8e97a-997f-4935-ae2e-5e7d78a4fa10.png?width=512&height=372)\n\n-   The average _Minecraft_ player is **24 years old**.\n-   Players between ages 15 and 21 make up the largest single bracket at roughly **43%** of the user base.\n-   Only **20.59%** of players are under 15 — meaning the long-running narrative that _Minecraft_ is \"just a kids' game\" is increasingly inaccurate.\n-   Players aged 22 to 30 account for around **21%** of users, and another 15% sit in the 30-to-65 bracket. Roughly 0.5% are over 65.\n-   The current gender split is approximately **54% male, 32% female, and 14% non-binary or unspecified** — a more nuanced breakdown than older surveys captured.\n-   About **50% of adult players** prefer single-player; **80% of younger players** play with friends or family.\n-   Roughly **11% of parents** report playing _Minecraft_ with their kids — a number that's held steady since 2022.\n\n## _Minecraft_ in 2026: The Movie Effect and What's Next\n\n2025 will be remembered as the year _Minecraft_ broke into pop culture in a way it hadn't since Microsoft's 2014 acquisition.\n\n-   _A Minecraft Movie_ released April 4, 2025, and finished its theatrical run at **$961.2 million worldwide** — the third-highest-grossing video game film in history (behind _The Super Mario Bros. Movie_ and _Detective Pikachu_).\n-   In the weeks after release, mobile IAP revenue surged +35%, console units +35%, and console DAU **+41%** (Sensor Tower data, May 2025).\n-   2026 has continued the momentum with the _Tiny Takeover_ drop (March 24, 2026) — redesigned baby mobs, craftable name tags, the golden dandelion — and the upcoming _Chaos Cubed_ drop, which introduces the Sulfur Caves biome and a new Vulkan rendering engine for Java Edition.\n-   _Minecraft Dungeons II_ was announced at Minecraft Live 2026 for a **Fall 2026** release across Xbox, PlayStation, Switch, and PC.\n-   A new Minecraft World themed land is coming to Chessington World of Adventures Resort (UK) in **2027**, and the touring _Minecraft Experience: Moonlight Trail_ opens in Buenos Aires in 2026.\n\n## Sources\n\n-   [Cumulative number of copies of Minecraft sold worldwide](https:\u002F\u002Fwww.statista.com\u002Fstatistics\u002F680124\u002Fminecraft-unit-sales-worldwide\u002F)\n-   [Minecraft Surpasses 350 Million Copies Sold Worldwide](https:\u002F\u002Ftwistedvoxel.com\u002Fminecraft-surpasses-350-million-copies-sold-worldwide\u002F)\n-   [List of best-selling video games — Wikipedia](https:\u002F\u002Fen.wikipedia.org\u002Fwiki\u002FList_of_best-selling_video_games)\n-   [Best-selling videogame — Guinness World Records](https:\u002F\u002Fwww.guinnessworldrecords.com\u002Fworld-records\u002Fbest-selling-video-game)\n-   [Best-selling video games of the 21st century, by units sold](https:\u002F\u002Fwww.statista.com\u002Fstatistics\u002F1608764\u002Fbest-selling-video-games-of-the-21st-century\u002F)\n-   [App revenue generated by Minecraft worldwide from September 2020 to December 2024](https:\u002F\u002Fwww.statista.com\u002Fstatistics\u002F1496526\u002Fminecraft-mobile-app-revenue\u002F)\n-   [Annual mobile revenue generated by Minecraft worldwide](https:\u002F\u002Fwww.statista.com\u002Fstatistics\u002F972711\u002Fminecraft-mobile-revenue\u002F)\n-   [Minecraft mobile revenue surges 44% following movie release — PocketGamer.biz](https:\u002F\u002Fwww.pocketgamer.biz\u002Fminecraft-mobile-revenue-surges-44-following-movie-release\u002F)\n-   [Minecraft sales grew 35% on both mobile and console after movie — VentureBeat](https:\u002F\u002Fventurebeat.com\u002Fgames\u002Fminecraft-sales-grew-35-on-both-mobile-and-console-after-release-of-film-sensor-tower\u002F)\n-   [How many people play Minecraft 2026 — DemandSage](https:\u002F\u002Fwww.demandsage.com\u002Fminecraft-statistics\u002F)\n-   [Minecraft Statistics 2026 — SQ Magazine](https:\u002F\u002Fsqmagazine.co.uk\u002Fminecraft-statistics\u002F)\n-   [Minecraft Revenue and Usage Statistics 2026 — Business of Apps](https:\u002F\u002Fwww.businessofapps.com\u002Fdata\u002Fminecraft-statistics\u002F)\n-   [Minecraft Server Player Count Statistics 2026 — DatHost](https:\u002F\u002Fdathost.net\u002Fblog\u002Fminecraft-server-player-count-statistics-2026)\n-   [China Edition — Minecraft Wiki](https:\u002F\u002Fminecraft.wiki\u002Fw\u002FChina_Edition)\n-   [A Minecraft Movie — Box Office Mojo](https:\u002F\u002Fwww.boxofficemojo.com\u002Frelease\u002Frl746096129\u002F)\n-   [A Minecraft Movie — Wikipedia](https:\u002F\u002Fen.wikipedia.org\u002Fwiki\u002FA_Minecraft_Movie)\n-   [Chaos Cubed — Minecraft Wiki](https:\u002F\u002Fminecraft.wiki\u002Fw\u002FChaos_Cubed)\n-   [Tiny Takeover — Minecraft Wiki](https:\u002F\u002Fminecraft.wiki\u002Fw\u002FTiny_Takeover)\n-   [Minecraft LIVE 2026 Recap — Minecraft.net](https:\u002F\u002Fwww.minecraft.net\u002Fen-us\u002Farticle\u002Fmclive_march2026_recap)\n-   [Minecraft Dungeons II — Minecraft Wiki](https:\u002F\u002Fminecraft.wiki\u002Fw\u002FMinecraft_Dungeons_II)\n-   [Best-selling video games in the United Kingdom in 2024, by physical unit sales](https:\u002F\u002Fwww.statista.com\u002Fstatistics\u002F1305908\u002Fuk-top-video-games-by-physical-unit-sales\u002F)\n-   [Share of UK children who ever play games online, by age group](https:\u002F\u002Fwww.statista.com\u002Fstatistics\u002F274427\u002Fonline-gaming-among-children-in-the-uk-by-age-group\u002F)\n-   [How often do German children play computer, console and online games?](https:\u002F\u002Fwww.statista.com\u002Fstatistics\u002F422234\u002Fcomputer-games-usage-frequency-among-children-germany\u002F)\n-   [Minecraft brand profile in the U.S.](https:\u002F\u002Fwww.statista.com\u002Finsights\u002Fconsumer\u002Fbrand-profiles\u002F3\u002F36\u002Fminecraft\u002Funited-states\u002F)\n-   [GTA V sales pass 225 million — WCCFTech](https:\u002F\u002Fwccftech.com\u002Fmore-grand-theft-auto-vi-marketing-beats-coming-in-summer-2026-while-gta-v-has-sold-over-225m-copies\u002F)\n",[101,102,103,104],"content_md","description","title","title_short",{"data":106},[107,114,120],{"article_path":108,"title":109,"title_short":110,"image_outer":111,"date_created":112,"category":113},"minecraft-26-2-chaos-cubed-update","Minecraft 26.2 Chaos Cubed Update: Sulfur Caves, Sulfur Cubes & Vulkan Renderer","Minecraft 26.2 Chaos Cubed Update","76dc1e3b-4d68-4a1f-b9e4-8327ee7861a0","2026-05-11T11:48:00.000Z",{"name":98},{"article_path":115,"title":116,"title_short":116,"image_outer":117,"date_created":118,"category":119},"minecraft-live-2026-recap-tiny-takeover-chaos-cubed-dungeons-2","Minecraft Live 2026 Recap: Tiny Takeover, Chaos Cubed & Dungeons 2","25d0f315-a270-4c9e-8a1a-1fd9c8dfebee","2026-03-27T17:11:45.000Z",{"name":98},{"article_path":121,"title":122,"title_short":122,"image_outer":123,"date_created":124,"category":125},"minecraft-live-2026","Minecraft Live 2026: Date, Time, Updates, and What to Expect","8e9fceed-9d51-43e4-a4f4-bffc65a37df3","2026-03-20T20:50:10.000Z",{"name":98},{"data":127,"body":128},{},{"type":129,"children":130},"root",[131,166,319,330,345,354,453,465,474,595,607,637,645,723,736,753,764,857,868,877,885,993,1004,1015,1069,1080,1095,1153,1163,1172,1261,1269,1281,1290,1298,1406,1416,1427,1521,1527],{"type":132,"tag":133,"props":134,"children":135},"element","p",{},[136,143,145,150,152,157,159,164],{"type":132,"tag":137,"props":138,"children":139},"strong",{},[140],{"type":141,"value":142},"text","Report highlights",{"type":141,"value":144},". By April 2025, ",{"type":132,"tag":146,"props":147,"children":148},"em",{},[149],{"type":141,"value":56},{"type":141,"value":151}," had sold over ",{"type":132,"tag":137,"props":153,"children":154},{},[155],{"type":141,"value":156},"350 million copies worldwide",{"type":141,"value":158},", cementing its place as the best-selling video game of all time. 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",{"type":132,"tag":137,"props":197,"children":198},{},[199],{"type":141,"value":200},"$961.2 million",{"type":141,"value":202}," at the global box office in 2025 — the third highest-grossing video game film ever — and triggered a 35% jump in mobile and console sales in the weeks following its release.",{"type":132,"tag":171,"props":204,"children":205},{},[206,208,213],{"type":141,"value":207},"The game has generated an estimated ",{"type":132,"tag":137,"props":209,"children":210},{},[211],{"type":141,"value":212},"$4.2 billion in direct sales revenue",{"type":141,"value":214},", with broader lifetime earnings (including mobile, merchandise, and licensing) estimated at $10–12 billion.",{"type":132,"tag":171,"props":216,"children":217},{},[218,222,224,229],{"type":132,"tag":146,"props":219,"children":220},{},[221],{"type":141,"value":56},{"type":141,"value":223},"'s mobile app earned ",{"type":132,"tag":137,"props":225,"children":226},{},[227],{"type":141,"value":228},"$98.02 million 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