[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"$apiPartyPnF85IG03V":3,"$apiPartyJocBC1mjkT":8,"$apiPartyCurrencies:*:":18,"$apiPartyFooter_Popular_Games:*:":42,"$apiPartyblog_articles:*,category.*,translations.*:filter[article_path][_eq]=hytale-update-1:en":71,"$apiPartyHeader_Content:*,translations.*::en":94,"$apiPartyblog_articles:article_path,title,title_short,image_outer,date_created,category.name:filter[category][_eq]=13&filter[article_path][_neq]=hytale-update-1&filter[status][_eq]=published&limit=3&sort=-date_created":100},{"data":4},{"id":5,"trustscore":6,"reviewcount":7},1,"4.7",1525,{"data":9},[10],{"review_id":11,"reviewer":12,"review_title":13,"review_stars":14,"display":15,"review_text":16,"review_time":17,"review_tp_id":11},"69dc70e5b78bf137f09c559c","Mars","Prompt and people taking the time for a…",5,false,"Prompt and people taking the time for a simple recovery that could have just as easily been written off means a lot! ","2026-04-13T06:28:21Z",{"data":19},[20,25,31,37],{"id":5,"title":21,"code":22,"suffix":21,"rate":23,"symbol":24},"USD","usd","1.00000","$",{"id":26,"title":27,"code":28,"suffix":27,"rate":29,"symbol":30},2,"EUR","eur","0.86155","€",{"id":32,"title":33,"code":34,"suffix":33,"rate":35,"symbol":36},3,"GBP","gbp","0.73464","£",{"id":38,"title":39,"code":40,"suffix":39,"rate":41,"symbol":24},4,"CAD","cad","1.37116",{"data":43},[44,47,50,53,56,59,64,68],{"Game":45,"Game_Link":46,"id":5,"sort":5},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":48,"Game_Link":49,"id":38,"sort":26},"Minecraft","\u002Fminecraft",{"Game":51,"Game_Link":52,"id":32,"sort":32},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":54,"Game_Link":55,"id":14,"sort":38},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":57,"Game_Link":58,"id":26,"sort":14},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":60,"Game_Link":61,"id":62,"sort":63},"Arma Reforger","\u002Fgame-servers\u002Farma-reforger",7,6,{"Game":65,"Game_Link":66,"id":67,"sort":62},"DayZ","\u002Fgame-servers\u002Fdayz",8,{"Game":69,"Game_Link":70,"id":63,"sort":67},"Rust","\u002Fgame-servers\u002Frust",{"data":72},[73],{"id":74,"status":75,"sort":76,"date_created":77,"date_updated":78,"title":79,"content":80,"tag":26,"image_outer":81,"image_inner":82,"description":83,"article_path":84,"title_short":79,"author_name":85,"category":86},117,"published",null,"2026-01-17T13:45:21.000Z","2026-02-03T16:35:46.000Z","Hytale Update 1 Patch Notes: New Content, QoL & Server Upgrades","\u003Cp data-start=\"369\" data-end=\"674\">The first official post-launch update for \u003Cstrong data-start=\"411\" data-end=\"452\">\u003Cspan class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\">\u003Cspan class=\"whitespace-normal\">Hytale\u003C\u002Fspan>\u003C\u002Fspan>\u003C\u002Fstrong> has arrived...and it&rsquo;s a big one. Update 1 introduces new world content, meaningful quality of life improvements, balance changes, and important server side upgrades that set the tone for Hytale&rsquo;s rapid development cycle.\u003C\u002Fp>\n\u003Cp data-start=\"676\" data-end=\"830\">Whether you&rsquo;re a solo adventurer or running a multiplayer server, this update improves stability, progression, and overall gameplay flow across the board.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">TL;DR: What Changed in Hytale Update 1\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Hytale&rsquo;s first major update delivers new world content (including dinosaurs), massive quality of life improvements, combat and balance tweaks, and important server side upgrades that improve multiplayer stability. Crafting is smoother, early progression is easier, servers perform better, and overall polish is noticeably improved.\u003C\u002Fp>\n\u003Cp dir=\"ltr\">Below, we break down everything included in \u003Cstrong data-start=\"876\" data-end=\"909\">Hytale Patch Notes &ndash; Update 1\u003C\u002Fstrong>, and what it means for players and server owners alike.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">World &amp; Environment Updates\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Exploration gets a boost with new content and environmental polish.\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Dinosaurs and new NPCs have been added to underground jungle biomes\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">These use placeholder behaviors and are still a work in progress\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Players must explore newly generated terrain to encounter them\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Devastated Lands sewers now feature proper atmosphere and creature spawns\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Areas beneath volcanoes now use volcanic environmental effects\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Visual fixes and improved interiors in Feran villages\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Removed an invisible filler block in the Forgotten Temple\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">These changes make exploration feel more alive and reward players who continue pushing into unexplored regions.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">NPC &amp; Creature Improvements\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Creature behavior is more consistent, natural, and fair.\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">NPCs now properly resist knockback\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Fire themed enemies are immune to fire damage\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Improved combat behavior for the Crystal Earth Golem\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Skeletons no longer take drowning damage\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Kweebecs are immune to cactus and bramble environmental damage\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Wildlife predators (like foxes) only attack when provoked\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Livestock behavior fixed (no more climbing structures)\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Proper loot tables added to Kweebecs and Trorks in Whisperfrost Frontiers\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">Combat encounters feel more intentional, and wildlife behaves more predictably: especially important for multiplayer worlds.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">Crafting, Items &amp; Farming (Major QoL Wins)\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">This is one of the most impactful parts of Update 1.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">Easier Backpack Progression\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Base backpack now requires a Tier 1 Workbench\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Leather cost reduced from 16 &rarr; 8 Medium Leather\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">First upgrade now requires a Tier 2 Workbench\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">Crafting &amp; Processing Improvements\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Hide processing times reduced\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Crafting benches now pull materials from nearby chests:\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">14 blocks horizontally\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">6 blocks vertically\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Processing benches now show clearer tooltips\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Dropped items no longer get stuck on block edges\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Pickaxes and hatchets only swing on primary action\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Torches can be placed while holding tools\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">Farming Balance Fixes\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Raw fruits and vegetables now grant Health Regen I only\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Cooking food provides additional benefits\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Corn Essence of Life output corrected\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Fully grown crops no longer drop seeds when broken\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Crop growth and chunk saving issues resolved\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">Item Clarity Improvements\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Logs now clearly display their wood type\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">&ldquo;Trunk&rdquo; renamed to &ldquo;Log&rdquo; across recipes\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Tooltips now show which trees drop specific log types\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Woodcutter&rsquo;s Block reworked into a decorative craftable item\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">These changes streamline early game progression and make base building and automation much smoother.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">Audio &amp; Visual Enhancements\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Update 1 adds noticeable polish to the game&rsquo;s presentation.\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">New hit and break sounds for stone and ores\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Layered audio effects for ore breaking\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Improved mounted movement sounds\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Softer ambient torch audio\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">New particle effects for:\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Ore breaking\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Fruit eating\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Memory absorption\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Health potions\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Fixed rope offsets and hand positioning for plants and foliage\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">These updates improve immersion and make the game world feel more responsive.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">UI, Performance &amp; Quality of Life\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Several updates improve clarity and responsiveness.\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Players can now sleep starting at 7:30 PM\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Added a first time tutorial panel for the Memories system\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Version mismatch warnings added\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Sprint field of view capped to prevent visual distortion\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">LAN server discovery cancellation fixed\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Interaction system handles server lag spikes more effectively\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">Multiplayer impact:\u003Cbr>These changes directly improve server responsiveness and reduce player confusion.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">Character Customization Updates\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Customization options continue to expand.\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">New eye types: Cat, Demonic, Goat, and Reptile\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">New mouth options\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">New hair color: Lavender\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Hairstyle reworks and color improvements\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Supporter Edition cosmetic fixes\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2 dir=\"ltr\">Combat &amp; Balance Changes\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Combat is now more consistent and fair.\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Weapon attacks properly check line of sight\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Burn damage reduced (lava unchanged)\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Cactus and brambles now deal environmental damage correctly\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2 dir=\"ltr\">Commands &amp; Server Improvements\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">This update includes several important server side upgrades.\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Fixed teleport command argument order\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u002Fgive command now supports item durability\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Whitelist and ban commands support offline UUIDs\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Servers now use BBR congestion control for QUIC\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Improved authentication and session token handling\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">Better networking and command handling mean smoother multiplayer experiences and improved stability under load.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">Bug Fixes &amp; Stability Improvements\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Update 1 resolves dozens of bugs and crashes, including:\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Stamina and signature attack exploits\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Farming growth and chunk saving issues\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Crashes related to avatar previews and hairstyles\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Instance teleport race conditions\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Localization issues for certain languages\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">Overall stability is significantly improved.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">What Hytale Update 1 Means for Servers\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Hytale Update 1 isn&rsquo;t just a content patch: it&rsquo;s a foundation update. It smooths progression, improves server performance, and shows a clear commitment to rapid iteration.\u003C\u002Fp>\n\u003Cp dir=\"ltr\">For server owners, this means:\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Better multiplayer stability\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Improved networking behavior\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Reduced friction for new players\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">A stronger base for long term communities\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">With Hytale evolving quickly, having a reliable server host matters more than ever.\u003Ca href=\"https:\u002F\u002Fhosthavoc.com\u002Fgame-servers\u002Fhytale\"> Host Havoc Hytale Server Hosting\u003C\u002Fa> is built to handle rapid updates, multiplayer scaling, and long term community growth.\u003C\u002Fp>\n\u003Cp dir=\"ltr\">Get started today and be ready for every future Hytale update.\u003C\u002Fp>","0c6840da-4609-4433-b629-8abdffae31dc","89364dc4-029b-4df2-8933-d84b9e758924","Hytale Update 1 patch notes are here! Discover dinosaurs, major QoL improvements, balance changes, and important server upgrades for multiplayer.","hytale-update-1","Jolynne M.",{"id":87,"status":75,"name":88,"cta_image":89,"cta_title":90,"cta_text":91,"cta_link":92,"cta_link_text":93},13,"hytale","6587626a-5f49-43ac-a378-2899d9dd2da9","Looking to start your own Hytale server?","Our Hytale plans start at $15.00\u002Fmonth!","\u002Fgame-servers\u002Fhytale","Launch a Hytale Server Now",{"data":95},{"id":5,"sale_active":96,"sale_html":97,"sale_icon":98,"sale_icon_2x":99},true,"Save 10% off new services for life by using code \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan> at checkout!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",{"data":101},[102,108,114],{"article_path":103,"title":104,"title_short":104,"image_outer":105,"date_created":106,"category":107},"hytale-update-3","Hytale Update 3: Animal Taming, Mounts, and All New Features Explained","98af6c64-33c8-4ad7-972e-c659533361c8","2026-02-17T05:21:11.000Z",{"name":88},{"article_path":109,"title":110,"title_short":110,"image_outer":111,"date_created":112,"category":113},"hytale-update-2","Hytale Update 2 Breakdown: New Features, Changes, and Server Impact","9bf4e337-1fba-42b8-9a5b-73168d085d72","2026-01-22T15:23:51.000Z",{"name":88},{"article_path":115,"title":116,"title_short":116,"image_outer":117,"date_created":118,"category":119},"hytale-server-optimization-guide","Hytale Server Optimization: How to Reduce Lag and Improve Performance","319bcda1-25dd-4430-a656-9a90b11327c0","2026-01-17T15:19:55.000Z",{"name":88}]